THE ELDER SCROLLS 6 NIRN SERIES
That was part of the beauty of the series when it had serious RPG elements in it. You could also resist most attacks with a good block skill, and use some terrifying magic that will simultaneously paralyze, burn, and freeze your enemies- or completely fail and miss. With a high enough acrobatics rating, you could damn-near jump over a building. Personally, I think Morrowind almost hit the sweet spot for how your character’s stats should impact the gameplay. Now, we can all sit around and argue about when the RPG components started to disappear in the game series. We need the options to intimidate someone for information or get on their good side so that they tell us things willingly. Players need the ability to customize characters in new and innovative ways and have those characters stand a chance in combat. Bring Back RPG Elements to the Series “There are a few ways we can do this, and the choice is yours.”įirst off, characters’ stats need to exist and have an impact on the game. Taking a look at some of the successes and failures of previous entries in this series, I’ve come up with a few things that Bethesda has to do if they want the next game to be truly great. Not only does Bethesda have to rebuild its reputation as a company due to recent flops, but it also has to make a splash with this new entry to prove they still have the ability to deliver a powerhouse game. To say The Elder Scrolls 6 has its work cut out for it is a serious understatement. Let me preface this by saying: This is not an exhaustive list.